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Sticky-shock three enemies with one bolt.Ībduct and nonlethally take down three enemies in a row from cover without being detected. Knock out three enemies with a single Sleeping Gas grenade. Take down five hostiles in a row using nonlethal H2H without being detected. Temporarily disable five security systems with EMP gadgets while remaining undetected. Shoot out 30 lights with a silenced weapon undetected. Take down five enemies that are investigating a disturbance undetected. Sticky-shock 10 enemies without being detected. Take down 10 enemies using nonlethal H2H without being detected. CHALLENGES - GHOST CategoryĪbduct and nonlethally take down five enemies from cover without being detected.
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These gas grenades release the same chemical as the Sticky Camera, but in much larger quantity, engulfing and dispatching hostiles quickly leaving little room for error. With the ability to temporarily disable lights, cameras, and other electronic devices momentarily, the Sticky EMP is especially helpful in the control of Drones when their Operators are inaccessible. This gadget is best used to fly ahead of your position and mark enemies, allowing you to track their movements during your approach.
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Relatively silent and able to be upgraded, the Tri-Rotor is an indispensable tool that should be included in your loadout as soon as possible. Purchase and equip the Flash Charge early in the Campaign to maximize their potential. Until you purchase Sleeping Gas, they also provide you with the ability to incapacitate enemies within a limited range. Their primary function is to survey and mark targets beyond your line of sight. These useful devices are one of the first available to you and benefit both the Ghost and Panther styles. Here is a brief rundown of some essential gadgets: STICKY CAMERA If you wish to operate as a Ghost, it’s best to be prepared. Ensure that none of your victims are found. When neutralizing hostiles, do so using nonlethal methods. Remain undetected for the duration of a checkpoint.